BlenderKit is an online database of materials, brushes and 3D modelswhich you can search, download, upload and rate directly from the add-on.
- Blender 3d Library
- Free Blender Textures And Materials
- Free 3d Assets For Blender
- Blender Assets Store
- 3d Assets For Blender
Activation¶
Open Blender and go to Preferences then the Add-ons tab.
Click 3D View then BlenderKit Asset Library to enable the script.
There is no need to open half a dozen browser tabs with different texture sites. 3DAssets.one is a search-engine which allows you to explore the largest free texture sites all at once. Simply find an asset and get redirected to the creator's website. The Asset Management can be used with all the other add-ons on Blender like Hardops. You can also use it with other render engines since the Asset Management makes an append from the library to your scene. This append keeps all the data attached to your objects, shaders, textures, particles etc.
Account and Login¶
Click on the sign-up button to create a new account and activate it by pressing Log indirectly in BlenderKit settings. It will direct you to log in through our website.
Basic Usage¶
Type a search term into the search field.
The result are shown in the Assetbar.
Drag-and-drop the material or model into your scene.
Interface¶
Assetbar¶
The Assetbar shows search results and allows you to interact with them.It pops up when the search results are retrieved from the server.The Assetbar can be shown or hidden by clicking the toggle with the eye icon next to the search field.
Actions that can be performed in the Assetbar:
Drag and dropping an object or material directly into the scene.
Click on an item to link/append it to the scene.
Open the context menu of an item for further interaction:
- Open Authors Website
Opens the link that the author has specified in a web browser.
- Show Assets by Author
Shows all assets uploaded by the author of the selected 3D model.
- Replace Active Models
Replace all selected assets with the last selected asset (active).If you use this option from the context menu, the target asset is downloaded and replaces selected assets.
Use the Wheel to scroll the results.
Click arrows on the side of the Assetbar for a jump to the next or previous page.
BlenderKit Profile Panel¶
Reference
Sidebar ‣ BlenderKit ‣ BlenderKit Profile
This panel shows your login information and information about your public and private remaining storage.
Open the BlenderKit website and show a list of your assets.
BlenderKit Login Panel¶
Reference
Sidebar ‣ BlenderKit ‣ BlenderKit Login
Log in online on BlenderKit webpage.
Blender 3d Library
Log out from BlenderKit.
Find and Upload Assets Panel¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload
The main panel enables you to Search or Upload all supported asset types.
Switch the main panel between the Search and Upload tabs.
Search and Download¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search
Switch between asset types available in BlenderKit.
These controls are common for all asset types:
Search assets by name.
Show/hide the Assetbar viewport overlay.
Search filter limiting the results (realistic, painted, polygonal, and other).
Models Search Options¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search ‣ Models
Search only for your 3D models.
Show only free models. This option is available only for models, since all Materials and all Brushes are free.
Condition of the object.
New, Used, Old, Desolate
When the object was approximately designed in terms of year.Can be used for parallel worlds or future sci-fi dates(search for sci-fi assets by entering 2100 as minimum year).
Use the poly count of 3D object for filtering.
Limit search to the texture resolutions in a range.
Limit search file size. This uses the basic file size of the original file.
Categories¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search ‣ Models ‣ Categories
Category panel enables direct browsing of BlenderKit categories.
>>
Visit subcategory.
↲
Return to parent category.
Import Method¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search ‣ Models ‣ Import settings
Link 3D model into Blender scene. Linked models are saved in original files.To edit them, you need to open the model in the subdirectory of your project: – assets/models.Linking helps to keep file size low.
Append 3D model into Blender scene. Appended objects are included and editable in your scene.
Randomize the rotation of the model around the Z axis during placement in the Blender scene.
Limit snapping if the angle is close to perpendicular angles to become exactly perpendicular.Useful for placing lamps on curved ceilings, or placing trees on slopes, or similar cases.
Limit perpendicular snap.
Materials Search Options¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search ‣ Materials
Search filters:
Limit search to only procedural or texture based materials.
Limit search with resolution of the texture.
Limit search with file size.
Categories¶
Reference
Sidebar ‣ BlenderKit ‣ Find and Upload ‣ Search ‣ Materials ‣ Categories
Same as the model search.
>>
Visit subcategory.
↲
Return to parent category.
Import Settings¶
Add cube mapping UV to the object after drag-and-drop.This allows most materials to be applied instantly to any mesh.BlenderKit generates a new UV map called ‘automap' and doesn't replace your previous UV maps.It also resets the texture space of the target object to (1, 1, 1)which enables most procedural materials to have correct scaling.
Upload¶
Switch between asset types which are available to upload in BlenderKit.
Common Options¶
Show/Hide asset preview, which shows how the asset will approximately look for people searching the database.
Open the Upload manual on the BlenderKit website.Read the manuals for models,materials,and brushes on the website.
Upload or re-upload the 3D model.In the operator you can choose if you want to update the file.If both file and thumbnail are deactivated, only the metadata get updated.
The main category to place the model into.
The subcategory to place the model into.
Set the assets privacy. Assets marked as Public will be automatically submitted intothe Validation process.Private assets will be hidden to the public and are limited in quantity by a quota.
BlenderKit offers two licenses for the assets.Both licenses allow for commercial and non-commercial use.
Royalty-free commercial license
Creative Commons Zero
Name of your asset.
The path to the preview image (square, at least 512×512 px, JPG image).
Automatically generate a thumbnail for the 3D model assets.
Describe the properties of the object in detail. Do not include obvious technical specifications.
List of tags, separated by commas. Include at least three tags.
Models Only Options¶
Define the visual style of the asset.
Photo-realistic model
Hand-painted with visible strokes
For games
Do not mix up with poly count!
Anime style
2D vector graphics
Set the assets privacy. Assets marked as Public will be automatically submitted intothe Validation process.Private assets will be hidden to the public and are limited in quantity by a quota.
BlenderKit offers two licenses for the assets.Both licenses allow for commercial and non-commercial use.
Royalty-free commercial license
Creative Commons Zero
Name of your asset.
The path to the preview image (square, at least 512×512 px, JPG image).
Automatically generate a thumbnail for the 3D model assets.
Describe the properties of the object in detail. Do not include obvious technical specifications.
List of tags, separated by commas. Include at least three tags.
Models Only Options¶
Define the visual style of the asset.
Photo-realistic model
Hand-painted with visible strokes
For games
Do not mix up with poly count!
Anime style
2D vector graphics
3D graphics
Other style
Any style
Production state of the asset. Also templates should be actually finished,just the nature of it can be a template, like a thumbnail scene,finished mesh topology as start for modeling or similar:
For the public database, the asset should always be ready for rendering.Assets without materials aren't accepted into the public database.
Templates are models that have general usability and have a clear description of howthe asset is supposed to work. An example can be a beverage can with a prepared texture slot.
Condition of the object.
New, Used, Old, Desolate
Free Blender Textures And Materials
You consent to that you want to release this asset as free for everyone,under the license specified in the license field.
The asset meets the PBR standard.
The company making the design piece or product.
Author of the original design piece depicted.Usually not you – fill in your name and personal statement in your profile on BlenderKit webpage.
Fill if this piece is part of a real-world design collection.
Color or material variant of the product.
Time when the item was designed.It can also be used for living creatures and other objects,for example, for a dinosaur you can set it to something like 240 million years.
How long it has taken you to finish the asset? This value isn't used inthe BlenderKit scoring mechanism, but serves as comparison for administrators onhow the rating system performs.
Mark adult content.
Materials Only Options¶
The asset is meets the PBR standard.This means only image textures are used with no procedural textures,no color correction, and only PBR shaders are used.
Free 3d Assets For Blender
Requires a UV set.
The material is animated.
If the material uses textures, this value sets the length of one side of the texture.This value is very important so that the materials apply with correct scale.
Path to the thumbnail (512×512 px sized JPG image).Needs always to be the image generated with the BlenderKit thumbnail generator or with the same look.Only exceptions are special effects like fire.
Generate a thumbnail in the background. Use only this tool for thumbnails.
Selected Model/Name Panel¶
Reference
Sidebar ‣ BlenderKit ‣ Selected model
This panel is shown if you select a 3D model downloaded from BlenderKit.The name of the model appears below.
Bring the linked object hierarchy to a scene and make it editable.This is similar as if you would originally append the asset.
You can rate an asset by giving it stars (with a maximum of 10).
Estimate how many hour you saved thanks to this asset.Rating helps BlenderKit distribute rewards to authors,and thus it is very important for us that you rate assets and do it in a fair manner.
Opens the link that the author has specified in a web browser.
Shows all assets uploaded by the author of the selected 3D model.
Replace all selected assets with the last selected asset (active).If you use this option from the context menu,the target asset is downloaded and replaces selected assets.
The same options are available in the Assetbar context menu.
Change asset status.
This panel is visible when there are running downloads.You can cancel downloading of assets by pressing the X
button.This cancels the download and deletes the file on your computer.
Preferences¶
Shows Assetbar after the Blender startup.
Log out from BlenderKit.
The BlenderKit API Key stores your API key that is automatically retrievedwhen you log in to the service and is used to connect to BlenderKit server.Don't change this value manually.
Global storage for your asset files. Set this up on a hard drive where you have enough space to store the assets.
Name of the subdirectory where your assets will be stored.For each blend-file where you use BlenderKit assets, a subdirectory will be created in the same folder.This enables you to compress the whole directory and transfer it to a render farm or another workstation.
Which directories will be used for storing download data.
Store downloaded files only in a global directory. This saves drive space by storing assets only in one place.You have to pack your project carefully when transferring it to another computer,since the assets won't be in the subfolder of the current project.
Store downloaded files only in a local directory.This option can uses more bandwidth when you reuse assets in different projects,since the add-on won't find assets that are already in different folders.However, it enables you to pack your projects easily.
Use both previously mentioned methods.
By default the CPU is used so that the user can continue their workwhile the thumbnail is rendered in the background.
Size of the asset thumbnails in the Assetbar.
Number of rows in the Assetbar.
Show tips when starting Blender.
Show an extra search field in the header of the 3D Viewport.This enables a quick access to the search when the Sidebar is hidden.
Tutorials¶
Reference
Add Mesh
Blender Assets Store
Online Blenderkit Library, materials, models, brushes and more.
3D Viewport ‣ Sidebar ‣ Blenderkit
blenderkit folder
Vilem Duha, Petr Dlouhy
Vilem Duha
GPL
3d Assets For Blender
Community
This add-on is bundled with Blender.